How to create JavaScript components without a framework

by Tom — 9 minutes

When you're writing apps without a framework (React, Angular, etc.), you'll quickly notice that writing document.createElement('div') is pretty tiresome. Being able to create a simple component without having to duplicate a lot of code is something you just need to have. I've managed to create a way to build stateful components that are able to re-render. Let me walk you through it.

From JS to HTML

Like I said: writing document.createElement('li') and then assigning values and attributes to it is very tiresome, it reads poorly and it clutters your code with boilerplate code. So, we need a way to handle the parsing of JS-data to HTML elements in a convenient and concise way. This article gave me the inspiration for the syntax we could use.

We want to be able to write our HTML elements in the following manner:

const card = article(
  { class: "card" },
  header({ class: "card-header" }, h1("Card component")),
  div(
    { class: "card-content" },
    p("Here is the content of the card."),
    button(
      { class: "close-button", onclick: () => console.log("button clicked") },
      "close",
    ),
  ),
);

This is very concise, it reads like HTML, but it's clear that these are just JS functions. These functions all do the same. They create HTML elements that correspond with their function names and they can take the following (optional) input arguments:

  • Object with attributes and/or eventlisteners
  • Another HTML element
  • A string representing the inner text

Build it

So how do we build this? First, we need a function for all existing HTML elements. This might seem daunting, but you can easily find a list of all HTML elements and then use some smart multi-line editing tricks to write a function for every one of them. Or you can just copy my code from here.

It will result in functions like this:

export const div = (...args) => {
  const elementType = "div";
  return createElement(elementType, ...args);
};

export const ul = (...args) => {
  const elementType = "ul";
  return createElement(elementType, ...args);
};

Create element

This means that the createElement function contains the meat and bones of creating an element. Basically, what we want to do is the following:

  1. Create an element
  2. Figure out what kind of arguments are given
  3. Assign attributes to the element if present
  4. Assign event listeners to the element if present
  5. Assign other HTML elements or strings to its inner content

In pseudocode, it would look like this:

function createElement(type, ...args) {
  const element = document.createElement(type);
  const attributes = args.find(findAttributesObjectFn);
  const innerContent = args.filter(excludeAttributesObjectFn); // strings or other HTML elements

  if (attributes) {
    const attr = getAttributes(attributes);
    const events = getEvents(attributes);
    assignAttributes(element, attr);
    assignEvents(element, events);
  }
  if (innerContent) {
    innerContent.forEach((child) => {
      // element.append takes both strings and HTMLElements
      element.append(child);
    });
  }
  return element;
}

This is still a simplified version. You can find an example of the actual code (in TypeScript) here.

This will enable us to write HTML through JS in the way we want. This is already pretty powerful because we now have a very convenient way of writing HTML and it enables us to create stateless components quite easily. You can now use this if you want to share a header component over several pages. But you will run into some problems if you want to add state to your component. Let me show you.

Stateful component

A very simple example of a stateful component would be a button that changes color and text whenever it is clicked.

function buttonComponent(isClicked) {
  const color = isClicked ? "red" : "green";
  const text = isClicked ? "you clicked me" : "click me";
  return button(
    { class: color, onclick: () => buttonComponent(!isClicked) },
    text,
  );
}

document.querySelector("main").append(buttonComponent(false));

This seems fine, but it doesn't work. We've added the onclick handler, but what would we do with the output of the function? The function output will be a button component that will never be rendered to the screen.

Rerendering

We need the component to handle its own re-rendering for us. Also, we don't want to handle that logic every time we build a component, so let's make a Component class where all components should extend from.

In order to build the re-rendering we need a couple of things:

  • Something that represents the component's state
  • A way to listen to changes to that state
  • To trigger a re-rendering whenever the state changes

Component class

If we put our component in a class, we can use its constructor to define its state and we could put the component output inside a render function.

class ButtonComponent {
  constructor(isClicked = false) {}

  render() {
    const color = this.isClicked ? "blue" : "yellow";
    const text = this.isClicked ? "you clicked me" : "click me";
    return button({ class: color }, text);
  }
}

const btnComponent = new ButtonComponent();
document.querySelector("main").append(btnComponent.render());

We can use Proxies to listen to state changes. But to do that, we need to pass the state to the parent Component class. And that proxy enables us to trigger a re-rendering. It would look like this:

class Component {
  state;

  setState(state) {
    this.state = new Proxy(state, stateHandler);
    // since ButtonComponen extends Component, it will also have access to this.state.
  }

  stateHandler = {
    set: (target, prop, value) => {
      target[prop] = value; // updates the state object
      this.render(); // triggers the rendering
    },
  };
}

Update the component:

class ButtonComponent extends Component {
  constructor(isClicked = false) {
    super();
    this.setState({ isClicked }); // add a call to setState
  }

  render() {
    // notice: isClicked is now derived from 'this.state', instead of 'this'
    const color = this.state.isClicked ? "blue" : "yellow";
    const text = this.state.isClicked ? "you clicked me" : "click me";
    return button({ class: color }, text);
  }
}

To actually trigger the re-rendering, we need change the state. Let's create a function for that:

class ButtonComponent extends Component {
  // omitted code from earlier examples //

  clickBtn() {
    this.state.isClicked = !this.state.isClicked;
  }

  render() {
    const color = this.state.isClicked ? "blue" : "yellow";
    const text = this.state.isClicked ? "you clicked me" : "click me";
    // notice the onclick eventhandler
    return button({ class: color, onclick: () => this.clickBtn() }, text);
  }
}

We're still not done though. We've triggered the render function upon change of the state, but its output will be lost. We still haven't defined a location for the created elements to be put into the DOM. Also, our old state/component is still visible on the screen. We need to get rid of that as well.

If we know when the render function is called, we might be able to check whether an old component already exists and replace it with our new component. Or just add the new component if there isn't an old component.

Our beloved proxy object can help us out yet again. This time, we'll wrap our Component.render() function in a proxy so we can listen to it being called.

Replace the existing component

Our render proxy could be implemented like this:

class Component {
  constructor() {
    this.render = new Proxy(this.render, this.renderHandler);
  }

  renderHandler = {
    apply: (target, thisArg, argArray) => {
      const newComponent = target.apply(thisArg, ...argArray); // executes .render() function
      let oldComponent; // todo: how do we find the oldComponent in the DOM?
      oldComponent?.replaceWith(newComponent);
      return newComponent;
    },
  };

  // omitted all state-related code //
}

Finding the 'old' component in the DOM

The basic idea is to add a unique ID to every component, so we can easily retrieve it from the DOM. We'll simply add a number to a custom data-attribute.

let id = 0;

class Component {
  componentId;

  constructor() {
    this.componentId = (id++).toString();
    this.render = new Proxy(this.render, this.renderHandler);
  }

  renderHandler: ProxyHandler = {
    apply: (target, thisArg, argArray) => {
      const newComponent = target.apply(thisArg, ...argArray);
      newComponent.dataset.componentId = this.componentId;

      let oldComponent = document.querySelector(
        `[data-component-id="${this.componentId}"]`,
      );
      oldComponent.replaceWith(newComponent);
      return newComponent;
    },
  };

  // omitted all state-related code //
}

Admitted: just incrementing a number as an ID is not the prettiest solution, but I've never had any problems while using this. Feel free to improve my code.

Either way: we finally have a fully working way to create a stateful component! Awesome! This is an example of how we can use it:

class ButtonComponent extends Component {
  constructor(isClicked = false) {
    super();
    this.setState({ isClicked });
  }

  render() {
    const color = this.state.isClicked ? "blue" : "yellow";
    const text = this.state.isClicked ? "you clicked me" : "click me";
    return button(
      {
        class: color,
        onclick: () => (this.state.isClicked = !this.state.isClicked),
      },
      text,
    );
  }
}

const btnComponent = new ButtonComponent();
document.querySelector("main").append(btnComponent.render());

Here's a quick recap of how this works under the hood:

  • We create a new component called ButtonComponent
  • In the super() constructor, we assign it an id and wrap our render function in a proxy.
  • In the ButtonComponent constructor, we set the component state. Our super-class will wrap the state in a proxy, listening for changes.
  • We overwrite the render function and in it, we define what our html-output should look like. In our case, simply a <button> with a click handler.
  • We render the button inside a <main> element

Whenever the user clicks the button, this is what happens:

  • The click handler is fired, which updates the state.
  • The state proxy updates the state and calls the render function
  • Before the render function is executed, the render proxy intercepts the call.
  • The render proxy renders the new component and adds its ID.
  • If the component does not exist in the DOM yet, it passes the rendered result back so the programmer can decide where to inject the component in the DOM.
  • If the component does exist in the DOM, it will replace the old component with the new one.

Here's a link to the code I've been talking about. Note: the examples in this article were written with JavaScript to reduce complexity and provide focus. My actual code was written with TypeScript.

Disclaimer: if you want to use my code: copy and paste it and maintain it yourself. Quite often, I update my own version of this code and this can include breaking changes.

That concludes our journey into Vanilla JavaScript components. Now you know how to build them yourself! I hope this was informative and inspiring! Thank you for reading.

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